I was recently perusing a popular recruiter’s bulletin board on which the subject of recruiting technology was being discussed. A recruiting manager asked, “How do you get recruiters to use their technology properly?” One contributor’s response (paraphrased here) noted that “most recruiters are pretty independent folks and tend to do things ‘their way,’ so getting them all to use a system in the same way is about as easy as herding cats.” This exchange brings up a critical issue on the radar screens of agencies, corporations, and recruiters alike. The issue is adoptability and adaptability to business-critical technology, or how to ensure recruiters actually properly use the technology that is available on the recruiter’s desktop. In this article we’ll look at “adoptability” issues, and examine “adaptability” issues in my next article. What is adoptability? Starting with a classic Webster’s definition, adopt means “to take up and make one’s own,” such as adopt a new technique, follow a course of action or adopt a new idea. From a technology point of view, we can define adoptability as the speed and ease at which the users or adopters receive, accept, and utilize a newly introduced technology. New technologies are basically adopted to solve problems, increase effectiveness, and increase efficiencies of a business process. Recruiters are faced with many challenges, the least of which may be dealing with technology tools. Amidst sourcing, selling, negotiating, networking and closing there is also entering, tracking, searching, updating and corresponding. “Adopting” to the recruiter means whatever technology is made available (either by choice or inheritance) is taken on as “my tool” and used to find new and hopefully better ways to perform necessary functions. How many software developing recruiters do you know? The first aspect of user adoptability sends us backwards to look at the design and the development stage in the software development lifecycle. Before a system is ever purchased, developed in-house, or run in beta tests, software designers and developers are working on translating ideas and innovations into features and functions, buttons, and links. The first key to user adoption of a system is to ensure that developers and designers understand and relate to the problems of their end users, in this case, recruiters. Developers who don’t consider the adopter’s resistance to change, feature/benefit ratios and other human elements will do so at great risk to all stakeholders. Perception is reality for adopters, and positive adopter perceptions are the key to widespread adoption of a technology. The Software Engineering Institute (operated by Carnegie Mellon University) reports that there are four characteristics needed to build into a technology package for successful adoption. Let’s examine these four characteristics as they relate to recruiting technology:
The “C” Word We can see the design of a system can greatly influence the adoptability factor. The second main factor to adoptability is owned by the organization itself. On this side, gaining acceptance to the technology can be directly related to how well the organization identifies and addresses internal sources of resistance or basically manages “Change.” Humans naturally have a tendency to resist change and in recruiting, the issues of every stakeholder must be examined. This includes hiring managers, recruiters and recruiting managers, human resource professionals, and regular employees. What makes adoption more palatable for these groups? Here are eight adoptability keys:
Identifying resistance points and addressing these appropriately will not guarantee that adoption will be completely smooth, but it will provide a more predictable framework to the technology introduction. Next time we’ll look at how individual recruiters can “adapt” to the technology they have adopted.